School of Thinking

Archive for December, 2008

Is the glass half-full or half-empty?

Posted on December 5th, 2008 by Michael

180px-Glass-of-water.jpg Is the glass half-full or half-empty?

The problem with this question is in the construction of the question. The question is set-up as two-box thinking rather than three-box, six-box or even ten-box thinking.

Right or wrong? Black or white? Yes or no? All examples of black hat, judgmental two-box thinking.

If you accepted the way the question has been put to you (and you don’t ever have to) and if you answered ‘half-empty’ you would be RIGHT but maybe not as effective as you could be.

Using cvs2bvs you can escape from two-box thinking—change your perception from cvs to bvs—and always choose a better outcome.

••• Click through here to see also The Necker Cube illusion •••

Yes, of course you’ve heard this before many times but it still applies to every single situation–many hundreds of them–that come your way every day of your conscious life.

Knowing this is not as important as actually doing it.

So, the important questions are:
How often each day can YOU use cvs2bvs?
How many times will you escape from YOUR
cvs today?
How can YOU use this today?

The Necker Cube and Human Perception

Posted on December 5th, 2008 by Michael

neckercube.jpg The Necker Cube is an ambiguous line drawing. It can be interpreted two different ways. When a person stares at the picture, it will often seem to flip back and forth between the two valid interpretations. The Necker Cube is an optical illusion first published in 1832 by Swiss crystallographer Louis Albert Necker.

Like the paradox of the “half-empty/half-full glass of water” the Necker Cube shows how human perception is multi-stable. It can change and be changed–it can flip/flop.

This also shows why the cvs2bvs brain software is so powerful in the human perception system because it can change, or flip, perception from one stable state to another stable state–on command!

Click through here to an interesting animated Necker Cube.